INCLINED
FIRE
William T. McDonald
June 2003
"Inclined
fire" is a shooting situation in which a gun is first sighted in
at a shooting range that is level or nearly level, and later must be
fired at a target located either upward or downward at some inclination
angle and some slant range distance between the shooter and the target.
An upward inclination angle is called an elevation angle, and a downward
inclination angle is called a depression angle. This is the sort of
situation that sometimes confronts a hunter in mountainous terrain with
steep hillsides and deep ravines. It is a frequent situation for a soldier
or marine in urban combat, or a sniper shooting at distant targets.
It also occurs for a law enforcement officer or a SWAT (Special Weapons
and Tactics) team member in an urban venue.
In
such a situation a gun will always shoot high compared to where it shoots
on a level trajectory. How high the gun will shoot varies with both
inclination angle and slant range distance to the target. The problem
facing the shooter is how to determine how much the impact point of
the bullet will change at the inclination angle and slant range distance,
and then to adjust his or her aim so that the target is hit. Adjusting
the aim can take place in either one of two ways. A hunter will usually
aim a little lower for an inclined shot than he or she would aim for
a horizontal shot, in order to compensate for the gun shooting higher.
A soldier or marine in urban combat would likely do the same, because
shots at moving or partially concealed targets must happen quickly.
But a military or SWAT team sniper in a situation where there is more
time to prepare for the shot would probably dial a come-up or come-down
on his telescope sight, after calculating the correct aiming adjustment.
To
use either of these techniques the shooter must know where the bullet
will be relative to the line of sight through the sights on the gun
at the slant range distance to the target. In other words, the shooter
must know what we call the Bullet Path, that is, the distance between
the line of sight and the position of the bullet at the slant range
distance of the target. Bullet Path is always measured PERPENDICULAR
TO THE LINE OF SIGHT. It is positive when the bullet is above the line
of sight, and negative when the bullet is below the line of sight. A
convenient mental picture of Bullet Path is where the shooter would
"see" the rear end of the bullet, if he or she could watch
the bullet through the gun sight as it flies the trajectory. We make
a careful distinction between Bullet Path and Bullet Drop. Drop is the
VERTICAL distance between the extended bore line of the gun and the
position of the bullet, at the slant range distance of the target. It
is very important to keep in mind that Bullet Path and Drop are not
the same, and the shooter needs to know Bullet Path, not Drop, in order
to aim the gun.
Of
course, in any shooting situation the first step is to measure or estimate
the inclination angle and the slant range distance to the target. There
are instruments to measure both these parameters, if the shooter (or
a team mate) has time to use the instruments in the shooting situation.
Otherwise estimates must suffice. But, knowing these parameters, the
shooter also must have some means of computing the correct aiming adjustment.
And unfortunately, a computation is absolutely necessary for accurate
fire when the angle is steep and/or the range distance is long.
The
Sierra Infinity exterior ballistics computer program will calculate
the trajectory of the bullet for any inclination angle. Given the slant
range distance to the target, the software then provides the correct
aiming adjustment (the come-up or come-down) to place the bullet on
the target. This trajectory calculation is made considering that the
gun has been sighted in on a level range. However, in all but a very
few field situations it is just not practical for the hunter, military
person, SWAT team, or sniper team to carry a computer for this purpose.
So, a method is necessary to calculate approximate but reasonably accurate
aiming adjustments on something no larger than a hand-held engineering
calculator, that is, a calculator that performs arithmetic and trigonometric
calculations.
Any
error made in calculating or estimating the aiming adjustment for inclined
fire will be systematic rather than random in nature. What this means
is that, for any given situation (a given inclination angle and slant
range distance to the target), the aiming error will be the same for
every round fired, unless the shooter makes some further aiming adjustments
between shots based on observed misses. But in most shooting situations
for hunters, military, or law enforcement personnel, the first shot
must count; there is little chance of a second shot to correct a miss
observed on the first shot.
Of
course, some aiming error is tolerable, depending on the shooting scenario.
For a hunter after, say, deer in mountainous terrain, inclination angles
can be quite steep, but generally not more than about 45o, and slant
range distances can be up to around 400 yards. The hunter typically
would like to place his bullet within about an 8-inch circle just behind
the front leg of the deer to hit the heart or lung and put the deer
down. This limits the tolerable error in bullet placement to about 4
inches vertically on the skin of the deer. That error is multiplied
by the cosine of the inclination angle when viewed by the shooter, so
that the aiming error after the aiming adjustment can be no more than
about 3 inches at the slant range distance from the hunter to the animal.
In
an urban warfare venue a soldier can be on a street engaging enemies
in windows in high buildings or on rooftops, or vice versa. In such
cases inclination angles can be very steep and partially concealed targets
very small, but ranges are usually short, often less than 100 yards.
The Bullet Path inaccuracy cannot be more than about 2 inches in such
situations. Law enforcement SWAT teams typically have similar situations
in urban environments, but sometimes with longer slant range distances
and inclination angles not quite so steep. However, accuracy requirements
are even tighter because of hostages or bystanders. The error in the
calculated aiming adjustment cannot be more than about 1 inch in such
situations.
There
are at least three methods of calculating approximate aiming adjustments
in use presently. The purpose of this article is to evaluate the accuracy
of each of these methods by comparing the aiming adjustment (come-up,
come-down, holdover, holdunder) resulting from each method with the
adjustment calculated by Sierra's Infinity program. We have designed
the trajectory calculations in Infinity to be highly accurate, so we
believe it is a suitable reference to evaluate the accuracy of each
approximate method. We begin first by explaining what Infinity does,
which also will serve to explain the problem of inclined fire graphically.
Then, we will proceed to the accuracy evaluation for a specific rifle
and cartridge combination and some specific shooting scenarios.
A
shooter begins by sighting in his or her gun on a nearly level (horizontal)
shooting range, as shown in Figure 1 below. Sighting in simply makes
the bullet trajectory cross the Line of Sight (LOS) at the zero range,
which is the position of the target. The barrel of the gun is tilted
upward by a small superelevation angle to make this happen. This angle
is typically less than 1.0 degree for modern cartridges and practical
range distances. Infinity very accurately calculates the superelevation
angle and all the trajectory parameters for this level fire situation.
Bear in mind that all the figures below are not to scale and greatly
exaggerated to illustrate the points of discussion.

Figure 1. Level Fire Trajectory for Sighting In
For inclined fire, the Infinity user points and clicks on the "Up
Hill - Down Hill" operation in the "Operations" drop-down
menu and enters an inclination angle. Suppose the user enters a positive
inclination (elevation) angle. Infinity will then calculate a trajectory
for the situation illustrated in Figure 2.
The
horizontal axis is rotated upward by the elevation angle, and the vertical
axis is also rotated by the same angle. The line of sight follows accordingly;
the Sight Height is constant, because when the shooter aims uphill the
gun sights are the same distance above the bore line as they were in
the horizontal situation. And with no changes in the gun sights the
LOS crosses the rotated horizontal axis at the same zero range distance
from the shooter, although the elevated trajectory is no longer zeroed
at this point.

Figure 2. Inclined Trajectory Situation
For this situation Infinity uses the same superelevation angle that
was calculated for the level fire trajectory. Infinity very accurately
calculates the elevated trajectory, including Drop and Bullet Path.
Both Figure 2 and Figure 3 show the Drop, Bullet Path, and height of
the LOS at a given slant range distance R. Figure 3 is a close-up view
of these trajectory parameters at R to more clearly illustrate the relationships.
Again bear in mind that these figures are greatly exaggerated for illustrative
purposes. Drop, Bullet Path, and LOS Height are measured in inches or
centimeters, while range distances are measured in hundreds of yards
or meters.
According
to the conventions that we use, Drop is always measured in the VERTICAL
direction, because almost all targets stand vertically; Bullet Path
is measured PERPENDICULAR TO THE LOS; and the LOS Height is measured
perpendicular to the Rotated Horizontal Axis, as more clearly depicted
in Figure 3. The figures exaggerate the relatively small differences
in the slant range distances from the shooter to the intersection points
on the Inclined Trajectory and the other rotated lines in Figures 2
and 3. For example, if a shooter wishes to place a bullet accurately
on a target at a slant range distance R along the line of sight, from
Figure 3 the shooter would simply use a come-down equivalent to the
Bullet Path calculated by Infinity. At a slant range

Figure 3. Close-up View of Inclined Trajectory at Slant Range R
distance longer than the point at which the trajectory crosses the line
of sight, Infinity would give a negative Bullet Path and the shooter
would use the equivalent come-up.
As
stated earlier, Infinity is very accurate but impractical for use in
the field. So, a practical method of calculating aiming corrections
is needed. Three such methods are currently used. Each method will be
described and its accuracy will be evaluated below. First, however,
this writer would like to especially acknowledge and thank three individuals
who have motivated and contributed to the information in this article.
The first is Mr. Lou Schweibert, President of Schweibert Precision (Ballisticard
SystemsTM www.ballisticards.com) of Atascadero, CA, U. S. A. Mr. Schweibert
has corresponded with this writer about several topics in ballistics
and has permitted this writer to review a paper of his concerning the
first method. The second person is Mr. Ruben Nasser of Asuncion, Paraguay,
who has corresponded with this writer about several ballistics topics
including inclined fire, initially described the second method, and
introduced this writer to the third individual. This third person is
Mr. Mike Brown of Austin, TX, U. S. A. Mr. Brown has written a very
interesting paper (as yet unpublished in June 2003) analyzing both the
first and second methods, and also has corresponded with this writer.
All three of these individuals have made substantial contributions to
the knowledge base of this writer concerning inclined fire, and this
writer is very grateful.
First Method for Aiming Adjustment: Rifleman's Rule
No one seems to know who invented the first practical method of calculating
aiming corrections for inclined fire. It has been known for a long time
by names such as "Rifleman's Rule," "Quick Fix,"
and perhaps others. Analyses of this method appear in the book Modern
Exterior Ballistics by Robert L. McCoy, and also in the unpublished
paper "The Rifleman's Rule - Revisited" by Mike Brown. These
analyses are based on bullet trajectories in a vacuum (no aerodynamic
drag), because in a vacuum the trajectory variables of a bullet can
be expressed by closed form mathematical equations. This makes the problem
amenable to pencil and paper analysis, but substantial errors can be
expected because a vacuum trajectory is really a gross approximation
to the actual trajectory of a bullet, which cannot be expressed in closed
form equations. The Rifleman's Rule (RR) Method derived by these analyses
is the following:
1. Measure the inclination angle of the target above or below the horizontal
direction.
2. Measure the slant range distance to the target.
3. Multiply the slant range distance by the trigonometric cosine of
the inclination angle (this gives the horizontal projection of the slant
range).
4. Use the Bullet Path (or come-up or come-down) from the level trajectory
at this horizontal projection distance to adjust the aim for the inclined
target.
In other words, pretend that the inclined target is at a horizontal
distance equal to the slant range distance multiplied by the cosine
of the inclination angle, and aim as if the target were really at that
horizontal position.
Second
Method for Aiming Adjustment: Improved Rifleman's Rule
The second method of calculating aiming corrections for inclined fire
has been called the "Improved Rifleman's Rule" in the paper
by Mike Brown. The inventor of this method also is unknown, although
Mr. Brown and Mr. Nasser cite Mr. Tiro Fijo of Paraguay for suggesting
the method. In his paper Mr. Brown has analyzed the method, again based
on bullet trajectories in a vacuum. This Improved Rifleman's Rule (IRR)
Method is the following:
1. Measure the inclination angle of the target above or below the horizontal
direction.
2. Measure the slant range distance to the target.
3. Take the Bullet Path (or come-up or come-down) from the level trajectory
at a horizontal distance equal to the slant range distance, and multiply
that parameter by the cosine of the inclination angle.
4. Use the result of this calculation to adjust the aim of the gun at
the inclined target.
Third
Method of Aiming Adjustment: Sierra's Approach
The third method of calculating aiming corrections for inclined fire
was discovered by this writer and has been published in the Sierra Bullets
Reloading Manuals since about 1985. It is not known with certainty that
this method originated with this writer, but it was discovered independently.
It was based on an observation made with the aid of the exterior ballistics
software programs that Ted Almgren and this writer created at that time.
The observation was (and is) that bullet Drop at any given slant range
distance on inclined trajectories changes very little from the Drop
at the equivalent horizontal range distance on a level trajectory. This
observation in turn led to the third method of calculating aiming corrections
for inclined fire:
1. Measure the inclination angle of the target.
2. Measure the slant range distance to the target.
3. From the level trajectory at a horizontal distance equal to the slant
range distance, take both the Drop and Bullet Path.
4. Change the algebraic sign on the Drop number (because Drop is always
negative in Infinity change it to a positive number). Then, multiply
this positive number by the quantity [1.0 - cosine (inclination angle)].
5. Algebraically add the result of step (4) to the Bullet Path (remembering
that Bullet Path can be either a positive or negative number in Infinity)
to obtain an adjusted Bullet Path. Then use this result to adjust the
aim of the gun at the inclined target.
Accuracy Evaluation of the Methods
The accuracy of each of the three methods will be evaluated by comparing
the aiming adjustment produced by the method with the aiming adjustment
calculated by Infinity, which will be taken as the "true"
aiming adjustment. A particular rifle, cartridge, and shooting situation
have been chosen to facilitate the accuracy evaluation. The rifle is
a bolt action chambered for the 7.62 x 51 mm NATO (308 Winchester) cartridge
loaded with Sierra's 30 caliber 168 grain Hollow Point Boat Tail Match
bullet at 2650 fps muzzle velocity. The telescope sight will be assumed
to have a large objective lens, so that the Sight Height (distance between
the centerline of the telescope and centerline of the bore) will be
taken as 1.75 inches. The firing point altitude will be set at 3000
ft above sea level, because we will evaluate accuracy for depressed
fire as well as elevated fire. The atmospheric conditions will be the
Standard Metro conditions adjusted to the firing point altitude, and
with no winds. It will be assumed also that the rifle is sighted in
at a zero range distance of 100 yards on a level range at 3000 ft altitude
and with the same atmospheric conditions, so that the comparisons for
inclined fire will not need to be adjusted for changes in altitude or
weather conditions. The accuracy evaluation will be performed to a maximum
slant range distance of 1000 yds from shooter to target, although this
range is very improbable at steep angles.
This
evaluation will be carried out in English units rather than metric units,
with apologies to readers accustomed to metric units. Table 1 lists
Drop and Bullet Path parameters for the level fire trajectory. These
parameters are used for the computations in the three methods of aiming
adjustments. A high degree of precision is used for all the parameters
discussed in this evaluation (tenths of an fps, hundredths of an inch,
hundredths of an MOA). The reason is that we will be comparing large
numbers to arrive at small differences. Of course, we are well aware
that the value of one "click" on a telescope sight is 1/4
MOA, sometimes 1/8 MOA, but the more precise numbers allow more precise
comparisons.
Remaining
Velocity, while not required for the evaluation, is listed for reference
purposes in Table 1. Actually, Remaining Velocity at any given range
distance changes very little with inclination angle. For example, at
an elevation angle of 60o the Remaining Velocity at 1000 yds slant range
distance is 1175.1 fps, just 2.5 fps faster than the 1172.6 fps at 1000
yds horizontal range distance for the level fire case. For a depression
angle of 60o the Remaining Velocity at 1000 yds slant range distance
is 1170.6 fps, just 2.0 fps slower than for level fire. These differences
are caused primarily by the changes in air density as the bullet climbs
or falls. The 60o inclination angle is a worst case (among the four
inclination angles considered) for the terminal velocity differences;
the differences are smaller at any given range distance for lower inclination
angles.

As Tables 1 through 8 show, the range distances chosen for the evaluation
are grouped nearer to the firing point and then farther from the firing
point, with a single range distance in the middle at 500 yds. This is
because the aiming errors are most important at shorter ranges for some
shooting situations, while in other situations they are very important
at longer ranges. These choices also show how the aiming errors for
each method vary with range distance. Note that we have chosen one range
distance, 875 yds, for the tables because the maximum effective range
for the sniper rifles presently used by the U.S. Army (M24) and U.S.
Marine Corps (M40A3), both using the 7.62 x 51 mm NATO cartridge, is
800 meters (875 yds).
Concerning
the Bullet Path parameter in Tables 1 through 5, a positive value denotes
that the bullet is above the LOS, while a negative value shows that
the bullet is below the LOS. If the Bullet Path is positive at some
given range distance, a come-down is necessary to lower the bullet impact
point to the LOS. If the Bullet Path is negative at some range distance,
a come-up is required to raise the bullet impact point to the LOS. In
all the tables a come-down is shown as a negative come-up, and a notation
(Dn) is placed beside the numerical value to signify that it is a come-down.
To the right of each Bullet Path column in each table is a column listing
the corresponding come-up in MOA (Minutes of Angle). If the Bullet Path
value is negative for some given value of range distance, then with
no change in the rifle sights the bullet would pass below the LOS by
the listed number of inches. A come-up adjustment to the rifle sights
by the number of MOA listed in the column to the right of the Bullet
Path then is necessary to move the bullet impact point upward to the
LOS at the given range distance.




Tables
2 through 5 compare the trajectories computed by Infinity with the aiming
adjustments calculated using each of the three methods described above
for the inclination angles 15o, 30o, 45o, and 60o, respectively. Then,
Tables 6, 7, and 8 show the errors in the calculated aiming adjustments
versus slant range distance and versus inclination angle for all three
methods. These are the aiming errors that remain AFTER the aiming adjustments
calculated by each method are made. To understand more clearly, consider
the RR Method used for a 15o inclination angle and a target at 500 yds
slant range distance from the shooter. From Table 2 the RR Method calls
for a come-up (10.35 MOA) to move the bullet impact point upward 54.21
inches to be on the LOS at the 500 yds slant range distance. Table 2
also shows that Infinity requires a true come-up (10.87 MOA) to move
the bullet impact point 56.89 inches upward at the same slant range
distance for a trajectory elevated at +15o. If the gun sights are adjusted
to move the bullet up 54.21 inches, or if the shooter holds over the
target by 54.21 inches, then when the round is fired the bullet will
strike 2.68 inches below and perpendicular to the shooter's LOS. This
aiming error (or miss in case of a round fired) is shown in the second
column of Table 6 for 500 yds slant range and +15o inclination angle.
This same calculation performed for a trajectory depressed at -15o results
in a 2.46 inch aiming error (or miss) for the RR Method at 500 yds slant
range distance, and this is shown in column 3 of Table 6.



In the remainder of this article we wish to focus attention on some
key observations from these data. The first is that for any given inclination
angle value the trajectory for elevated fire is very little different
from the trajectory for depressed fire. This may be seen in Tables 2
through 5 by comparing values in column 2 (Bullet Path for elevated
fire) with corresponding values in column 4 (Bullet Path for depressed
fire). For example, the worst case is for an inclination angle of 45o
and at 1000 yds slant range distance (see Table 4). The difference in
the Bullet Path values between the elevated (+ 45o) trajectory and the
depressed (- 45o) trajectory is 3.68 inches compared to a total Bullet
Path magnitude of approximately 270 inches. This is a very small difference
at the 1000 yds slant range distance. And this difference is much smaller
at shorter range distances.
It
is also true in all cases that the depressed trajectory is a little
flatter (Bullet Path magnitude is a little less) than the elevated trajectory.
This is caused mainly by a component of the drag force on the bullet
acting in the upward vertical direction for a depressed trajectory.
This upward-directed force component keeps the bullet on the downward
trajectory from falling quite as fast compared to the bullet on the
upward trajectory. On the upward trajectory the component of drag force
in the vertical direction is directed downward, causing the bullet to
fall a little faster as it flies.
Another
observation is that the errors in the aiming adjustments calculated
by all three methods grow rapidly as the inclination angle grows steeper
and the slant range distance grows longer. This can be seen in Tables
6, 7, and 8. This has been known for a long time; the numbers in the
tables simply confirm this fact.
Let
us imagine a few practical shooting situations. As mentioned above,
in an urban warfare or SWAT team situation very accurate bullet placement
on targets is necessary. Furthermore, inclination angles can be very
steep, but then the slant ranges are quite short. For example, if the
firing point is on top of a 20-story building, approximately 200 feet
tall (10 feet per story), shooting downward at a -45o angle involves
a slant range distance to a target on the ground of only about 94 yds.
Shooting downward at -60o shortens the slant range distance to 77 yds.
Tables 6 and 7 show that the RR and IRR Methods will have aiming errors
under 1.0 inch at -45o, and no more than 1.5 inches at -60o, at these
range distances. Table 8 shows that Sierra's Method produces zero aiming
errors for both angles at the short slant range distances.
In
a hunting situation in mountainous terrain inclination angles larger
that 30o are seldom encountered, but an angle as large as 45o might
be encountered when hunting game such as mountain goats, mountain sheep,
or mouflon in certain parts of the world. In such a situation a hunter
needs an aiming error no larger than 3 inches at slant ranges up to
400 yds. Interpolating from Table 6 shows that the RR Method is not
accurate enough for 400 yds at 30o, but would be appropriate for a little
more than 300 yds at that angle. From Table 7 we conclude about the
same accuracy performance for the IRR Method. Table 8 shows that Sierra's
Method would suffice for slant ranges well beyond 400 yds and for inclinations
even greater than 45o, should such conditions be encountered.
For
long range military sniping situations, inclination angles are not large;
30o is likely the limit. But slant range distances can be up to 875
yds. Tolerable aiming error is probably about 8 inches for targets at
these limits for inclination angle and range distance. Table 6 shows
that the RR Method does not meet this accuracy requirement. Table 7
shows that the IRR Method is marginally accurate, but probably acceptable.
Table 8 shows that Sierra's Method exceeds the accuracy requirement
by a substantial margin.
In
fact, the tables show that of the three methods considered, Sierra's
Method appears to produce the most accurate aiming adjustments for all
range distances and inclination angles. It is true, though, that the
accuracy evaluation must be performed for the intended shooting scenario.
Accuracy is not the sole criterion for selection of the method to be
used for a specific scenario. If more than one method is sufficiently
accurate, then the selected method should be the easiest one to use
in the field situation. Sierra's Method is not difficult to use, but
it may not be the easiest.
Many
other comparisons and observations can be made from the data in the
tables, but these are best left to the interested reader. It is important
to mention once again that this analysis has been carried out for just
one cartridge in several possible scenarios. This cartridge is widely
used for most of the shooting scenarios addressed. An exception is the
hunting scenario. Match bullet types are not recommended for hunting.
But the analytical approach in this article is valid for an inclined
fire accuracy evaluation of any cartridge combination.
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